Is there someone else I am unaware of that is offering integrated team libraries, and multiplayer collaboration comparable to Figma? You raise some points worth considering but I think it is unfair to say that Figma is not innovating. With nearly $18 million in capital raised, I would expect a lot more, a lot faster, a lot better 4 years in. It’s not a bad product, it’s just an average product, with no clear business case, which I’m still trying to understand why this product should exist or is it looking for a reason to exist.Īll this, especially given the amount of capital raised. This is very hard work, which I can appreciate. Invision “GETS” designers and leads.įigma is incrementally moving towards feature parity with some core platforms that are part of the design process, but - they are not innovating, meaning they are not doing anything better or solving any of the multitudes of problems that are sitting on designer's plates waiting to be solved.Īnd, I know, it sounds like I’m trashing the product. It feels like following the herd and a race to Frankenstein feature parity to satisfy an initial investment thesis and investment milestone. Though Figma is designer founded, I don’t feel like they “get” or are listening to designers. Is Figma better than Invision and Craft? No, not even close. Is Figma a more stable product than Sketch? Probably, it seems like it, is the zoom to canvas smoother, yes, is the text handling superior, yes, but that’s not compelling enough. Though, the trade offs are worth it, for now. Is Sketch an unstable product and company that is run like a GarageBand? Yes. Are you going to see things like this emerge from Figma? - doubt it, anytime soon. Look at the systems and frameworks between Sketch (design) and development at organizations like Airbnb for maintaining design systems. Is Figma better than Sketch? No, Sketch has a better ecosystem, plugins/ functions that are now “necessary” and it has a superior symbols system, which is at the core of modern design and creating component based design systems. I have no problems handing off designs to developers. Now the pivot is centralization because Abstract is launching - and version control is hot for a minute - “All in one place” doing what you’re already doing, but not as quite as good is not compelling.Īs a designer, I have no problems prototyping with Sketch + Craft. Yes, these are features, which are needed to make it a production worthy product, but nothing is being done better, in my opinion. And, here in the present, I find Figma’s product releases are very stakeholder/ handover focused, not designer focused, and not focused on improving the design process for designers. It's like a trophy for coming in fifth place.įrom the initial launch and focus on differentiation, “teams” and “collaboration”. I find all this to be one big yawn and don’t understand the fanfare for things we’re already doing. I’ve tried Figma and recently, I had to work with a team’s project that was in Figma, in a production environment. The Kool-Aid is strong and the smoke thick, up in here.
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